Introduction Part III
A Demonstration Game

We start Round 1 with the Defiant outside of the only system.  It will need to warp into the system to begin contesting the objectives.  Benjamin Sisko is already in the Captain's Chair, so he orders the ship to engage warp, turning him to the committed side.

Because he has at least one social skill and one technical skill to commit, the action only costs 1 energy.

Warp Factor 6 (of up to 9) is selected, and the ship must travel in a straight line directly to forward.  Because Warp requires your ship to travel straight ahead, the ship is moved to the 12" mark on the ruler using the maneuver tool, with no turning.  A System 1 token is placed on the ship, signifying that it is now within system 1, out of deep space, and can now interact with other ships and other things in that system.

Now that this priority order has resolved, the next priority issue can be issued by the Dominion player.